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uglGame()
#1
I've just finished the main part of the engine for my uglGame(). The only thing left I have to do is add an option for an exit door, which won't be very hard at all Smile

Then, I can start making levels and a level editor!

But first, I need to know if anyone is interested in the game at all?

http://www.sephplanet.com/uglgame.zip
earn.
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#2
I have faith...
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#3
Yeah, i won!
neato. You used archives, very neato.
oship me and i will give you lots of guurrls and beeea
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#4
Added sound and optimized code a LOT Big Grin

Also has a beginning menu and a win-game screen for her pleasure...

And let's not forget the big one... 320x200x8bit compatability for ALL!

http://www.sephplanet.com/uglgame.zip
earn.
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#5
That new sound stuff in UGL is AWESOME! I'm gonna have to tell James about it for Cai3. Does it just play mp3s or does it play wavs or what? I'd like to know its capabilities.
am an asshole. Get used to it.
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#6
It loads wavs and raw. Mod player will be included in build 0.22
oship me and i will give you lots of guurrls and beeea
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#7
Quote:320x200x8bit compatability for ALL!

You seemed to have used pages which is *not* compatable with my card since 320x200x8 with more then one page requires svga and my card doesn't like 320x200x8 with svga. If you could make an option for EMS buffering instead of paging, then that would be cool.

By the way, I used to think you were just a useless annoying tit. I'm glad it turns out your not.
Life is like a box of chocolates', hrm, WTF, no it isn't, more like, 'life is like a steaming pile of horse crap.'
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#8
Quote:
Quote:320x200x8bit compatability for ALL!

You seemed to have used pages which is *not* compatable with my card since 320x200x8 with more then one page requires svga and my card doesn't like 320x200x8 with svga. If you could make an option for EMS buffering instead of paging, then that would be cool.

By the way, I used to think you were just a useless annoying tit. I'm glad it turns out your not.

Well in the version I am debugging right now (which Blitz is trying to help me understand the uglPPCollision() function in) it's set to EMS buffering only. So keep an eye on this thread Wink

And thanks for the tit remark Wink
earn.
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#9
A little more progress... Now you can choose which colour resolution you want to use!!!

http://www.sephplanet.com/uglgame.zip
earn.
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#10
cool... this game could be really fun if you turned it into Smash TV clone.
i]"I know what you're thinking. Did he fire six shots or only five? Well, to tell you the truth, in all this excitement, I've kinda lost track myself. But being as this is a .44 Magnum ... you've got to ask yourself one question: 'Do I feel lucky?' Well, do ya punk?"[/i] - Dirty Harry
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