Posts: 23
Threads: 12
Joined: Jul 2003
How to make the perfect game Hit Test Objects???
when you are moving to wall you stop moving or when taking an object you take one!! and I mean in games like mario and pacman!!! so this could be the perfect hit test!! please help me!!!!
:normal:
Posts: 1,166
Threads: 62
Joined: Apr 2003
Whoa whoa whoa, calm down there.
am an asshole. Get used to it.
Posts: 3,368
Threads: 195
Joined: Jan 2003
With the magical Agamemnus Translator , this:
Quote:How to make the perfect game Hit Test Objects???
when you are moving to wall you stop moving or when taking an object you take one!! and I mean in games like mario and pacman!!! so this could be the perfect hit test!! please help me!!!!
becomes:
Quote:I'm making a test game called "Hit Test Objects"!
I want it to be able to have walls and objects that can be picked up, like in "Mario" or "Pacman".
I also want it to be pixel perfect..
How do I do this?
Peace cannot be obtained without war. Why? If there is already peace, it is unnecessary for war. If there is no peace, there is already war."
Visit www.neobasic.net to see rubbish in all its finest.
Posts: 3,343
Threads: 83
Joined: Mar 2003
Pixel Perfect? Use RelLib.