02-16-2003, 05:08 PM
kackurot:
megaman aint that wrong loading sprites one after another in the
same array. this is a very good way to save memory if your game
runs at a suitable speed. but if the game gets too slow (as it
always does after a while ^^) you should load both fighters at
once.
To avoid the OutOfMemory errors just add a REM $DYNAMIC.
Yes, this ain't not a very good method, but it helps if you
want to try the demo.
cheers/mariuz
megaman aint that wrong loading sprites one after another in the
same array. this is a very good way to save memory if your game
runs at a suitable speed. but if the game gets too slow (as it
always does after a while ^^) you should load both fighters at
once.
To avoid the OutOfMemory errors just add a REM $DYNAMIC.
Yes, this ain't not a very good method, but it helps if you
want to try the demo.
cheers/mariuz
eah, I am still alive. My new Website is at
>>> www.blueqb.de.vu <<< Enjoy
>>> www.blueqb.de.vu <<< Enjoy