09-08-2003, 01:47 PM
make a colion engien for a 3d shooter that is not slow and would work on a 450Mhz computer.
colion engien
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09-08-2003, 01:47 PM
make a colion engien for a 3d shooter that is not slow and would work on a 450Mhz computer.
09-08-2003, 02:04 PM
You probably mean a Collision Engine I suppose? If you do, this challenge is quite some challenge, as 'real' 3d shooters require a LOT of QB code to check collision.
09-08-2003, 04:45 PM
09-08-2003, 07:25 PM
A colion engien is definetly different from a collision engine...... A colion engien is some high-tech contraption they put in your body to replace your "colion"...............
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09-09-2003, 03:05 AM
ahem.....
that doesn't count as a challenge..... do you have an idea on how long it takes to code a complete 3d engine? beside that: raycaster? polygones? cheers/mariuz
'm so lazy... no really.... i am the laziest programmer ever ... ever.
09-09-2003, 03:14 AM
Yea, 3d engines are really only worth making for actual projects...
LinkMaster Sab
09-09-2003, 05:30 AM
www.geocities.com/mrynit/rtedemo.zip is the best 3d qb i have ever seen.
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