Poll: After you have taken a look at my ten (10) original enemy designs for “Frantic Journey”, what do you _really_ think of them?
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THEY *ABSOLUTELY* ARE HOT!!! I believe that you *are* the best yet!! ;*D !!
100.00%
5 100.00%
Great stuff!! Now you got me inspired!! Wink !
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Pretty good!
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Only average.
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Total 5 vote(s) 100%
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Have a look at my *original* designs for “Frantic Journey“!!
#1
Much dearest ***SPLENDIDLY FINE*** QB45/QB71 community,

God’s vastly richest ALL-ETERNAL blessing to you all and welcome to my second (2nd) original post in the “Art & Music” section of the QBasicNews.com forums!!! Big Grin !!

Tonight, I want to ON-PURPOSE treat you all to something real special:
MY **ORIGINAL** NEW DESIGNS FOR “FRANTIC JOURNEY” (FJ)!!! :king: !!

Check them out now, as I show you ten (10) of my _many_ designs of the original enemies to be put into the game itself!!!

___________________________________________________________________
[Image: FJ%20-%20Zeeblus.gif] ZEEBLUS

[Image: FJ%20-%20Golpula.gif] GOPULA

[Image: FJ%20-%20Corlac.gif] CORLAC

[Image: FJ%20-%20Frenzied%20Hopper.gif] FRENZIED HOPPER

[Image: FJ%20-%20Scosel.gif] SCOSEL

[Image: FJ%20-%20Striker%20Bee.gif] STRIKER BEE

[Image: FJ%20-%20Big%20Crystal%20Chunk.gif] BIG CRYSTAL CHUNK

[Image: FJ%20-%20Goruda.gif] GORUDA [Image: FJ%20-%20Geiaxu.gif] GEIAXU

[Image: FJ%20-%20Doladius.gif] DOLADIUS
___________________________________________________________________

NOW **THERE** IS SOME ROCKING ENEMY ART FOR ‘YA, WOULDN’T YOU DARE SAY? Wink !!!

My inspiration for these designs came from such Irem arcade games as R-Type II (1989), Image Fight (1988), and Air Duel (1990), as well as Konami’s arcade games Gradius/Nemesis (1985), Gradius II/Vulcan Venture (1988), and Gradius III (1989). But rather more importantly than that, Almighty God first created the inspiration for my original stuff that is placed in this post, so I **JUST** GIVE HIM THE PRAISE FOR THAT, ACTUALLY!!! Big Grin !!!

Enjoy the designs, and be good to yourselves, people! Talk to you later now!!! :king: !!



TAKING ONE MORE STEP *AHEAD* IN QB GAME DESIGNING,

[Image: AAPMini.gif]
Adigun Azikiwe Polack
One of the Founders of “Aura Flow”
Webmaster of the AAP Official Homepage
Official Founder of the “QuickBASIC Caliber Programming Compo”

___________________________________________________________________
ALL ORIGINAL DESIGNS ON THIS POST:
©2003 Adigun Azikiwe Polack and Aura Flow. All Rights Reserved.
url=http://dhost.hopto.org/aapproj/][Image: file.php?id=194][/url]
Your *official* home of the FreeBasic GFX Demo Central, now holding over 150 FB graphics demos so far!!! Big Grin !
Reply
#2
They look good in 1024x768, but I almost didn't want to look at them because of your eccentric posts.. You need to stop all that fanciness.
earn.
Reply
#3
I like everything a lot, except "Big Crystal Chunk". It looks like a bunch of onion rings....
Peace cannot be obtained without war. Why? If there is already peace, it is unnecessary for war. If there is no peace, there is already war."

Visit www.neobasic.net to see rubbish in all its finest.
Reply
#4
onion rings? I hate onion rings...

looks great! keep up the good artwork!

what resolution is frantic journey?
Jumping Jahoolipers!
Reply
#5
I think the crystal chunk may need a bit more.... substance/colour, but all the others are great!
Reply
#6
Barok: 320*200*256
y smiley is 24 bit.
[Image: anya2.jpg]

Genso's Junkyard:
http://rel.betterwebber.com/
Reply
#7
To Oracle, Barok, and Agamemnus:

Hello and thank you all for responding! Big Grin ! I am so *glad* to say that the “Big Crystal Chunk” has JUST been improved tonight, so please have a look!

___________________________________________________________________
[Image: FJ%20-%20Big%20Crystal%20Chunk%20(new%20version).gif] BIG CRYSTAL CHUNK (fixed version)
___________________________________________________________________

I sure hope you enjoy it. Wink



And to all of you:

Here are some more of my new original enemy artwork for “Frantic Journey” (FJ)!! Cool !

___________________________________________________________________
[Image: FJ%20-%20Big%20Crystal.gif] BIG CRYSTAL

[Image: FJ%20-%20Medium%20Crystal.gif] MEDIUM CRYSTAL

[Image: FJ%20-%20Small%20Crystal.gif] SMALL CRYSTAL

[Image: FJ%20-%20Fazilu.gif] FAZILU

___________________________________________________________________

And, I’ll bet you can tell that the crystal designs have been improved, too!! Also, I will *at least* try to implement them right-dab into the _actual_ gameplay of FJ itself, so do be patient on that, please. Big Grin

I thank you all for your continued respect and cooperation, guys!! :king: !



GIVING YOU ALL THE BENEFIT AND INSPIRATION,

[Image: AAPMini.gif]
Adigun Azikiwe Polack
One of the Founders of “Aura Flow”
Webmaster of the AAP Official Homepage
Official Founder of the “QuickBASIC Caliber Programming Compo”



___________________________________________________________________
ALL ORIGINAL DESIGNS ON THIS POST:
©2003 Adigun Azikiwe Polack and Aura Flow. All Rights Reserved.
url=http://dhost.hopto.org/aapproj/][Image: file.php?id=194][/url]
Your *official* home of the FreeBasic GFX Demo Central, now holding over 150 FB graphics demos so far!!! Big Grin !
Reply
#8
The FRENZIED HOPPER was my favourite Smile Man, FJ really looks great...can't wait to play the final version 8)
[Image: jocke.gif]
Website: http://jocke.phatcode.net
"Some men get the world, other men get ex hookers and a trip to Arizona."
Reply
#9
AI done for that Frenzied Hopper. ;*)
y smiley is 24 bit.
[Image: anya2.jpg]

Genso's Junkyard:
http://rel.betterwebber.com/
Reply
#10
Dude, are you even listening to me?
earn.
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