Posts: 864
Threads: 13
Joined: Oct 2003
didnt he tell you not to start guessing silly nek
igitalblackie.com - Done!
Ask about our hosting
-Goddess of the of the No More Religion Threads movement
Posts: 3,279
Threads: 170
Joined: Nov 2003
I have this silly tendency to try anyways.
I'd knock on wood, but my desk is particle board.
Posts: 394
Threads: 16
Joined: Jun 2003
Edited and completed!
http://send.hokuten.net/tanks.BAS
http://send.hokuten.net/tanks.exe
Spacebar to turn, rotates blue tank 90 degrees clockwise. Grab the all 10 fuel tanks before you run out. Fuel is measured in seconds, btw.
Rocks are obstacles, arrows force you to change direction, and mud will get you stuck for 1 second. The red tank will take away your fuel for every step he touches you.
Modify LoadVariable variables to change starting time, tank speeds, etc. LoadMap to change # of fuel blocks and obstacles.[/b]
ammit potato!
Posts: 2,765
Threads: 138
Joined: Nov 2002
:o wow, thats fun
Back by popular demand!
I will byte and nibble you bit by bit until nothing remains but crumbs.
Posts: 773
Threads: 71
Joined: Mar 2002
Wee! Another entry! Bit disappointed how the game ends. Do you mind me adding "Game Over" stuff, a menu and such for the final version which will be available for the challenge poll?
I've uploaded it to my account:
http://www.samods.com/~lachie/onekeyc/TANKS.EXE
http://www.samods.com/~lachie/onekeyc/TANKS.BAS
Posts: 394
Threads: 16
Joined: Jun 2003
I see you changed some stuff, but did you add anything? Do what you want with it, I declare it open-source. I'll add some more work on it, too, I guess.
Easier to edit, edited, fixed.
http://send.hokuten.net/TANKS.BAS
http://send.hokuten.net/TANKS.EXE
Rare, blue whirly spots change your rotation direction.
You can die once now (unless you modify that).
Easy to change the starting variables in GameMenu sub.
Customize the background.
Stats correctly displayed on side, no more debug stuff.
ESC pauses, ESC again quits. (sorry, extra key
)
Happy Thanksgiving, btw!
ammit potato!
Posts: 773
Threads: 71
Joined: Mar 2002
CHALLENGE IS OFFICIALY CLOSED!
Sorry. No more time for nitpicks. The versions you've submitted are final ones for the challenge poll. You can continue to work on your entries if you want(Ryan?). Updated versions will be added on the challenge website that I plan to open under special section.
Final entries(7):
Falling Starz by mech1031
Fundee by adosorken(aka Nekrophidius)
Cannons by red_Marvin
The Man Who Had A Boat by Lachie Dazdarian
Red Jumpy Ball by Ryan
Free Fall by RST
Tanks by potato
Fell free to continue posting comments in this thread. Challenge poll
will be probably opened on monday and will last from 10-14 days.
I hope people will be motivated to vote and comment the entries once more.
Thanx to all who participated.
Posts: 3,343
Threads: 83
Joined: Mar 2003
One of the more successful challenges I'd say
Sorry I couldn't enter (I posted on the first page of this thread that I would, but never got past the terrain-making stage...)
Posts: 1,845
Threads: 44
Joined: Aug 2002
I agree. I also could enter. Sorry for the inconvenience
.
Posts: 773
Threads: 71
Joined: Mar 2002
Potato, I've updated your entry on my account because I had problems downloading it from your site. I made no changes on it. I hope your last version is now by the rules(it has a head and tail) so I won't have to touch it. All I'll do is zip it and maybe add a readme file just with the stuff you wrote in this thread. I mean, people must know how to play it.