Posts: 3,279
Threads: 170
Joined: Nov 2003
Quote:sooorry. i was being sarcastic anyway. I will only have to try even harder now 
That's more like it

Now I don't have to hold back :evil:
And if you don't enter, I'll sic Rhiannon on you!
Oh wait...that wouldn't exactly be a bad thing, now would it...
I'd knock on wood, but my desk is particle board.
Posts: 3,368
Threads: 195
Joined: Jan 2003
I'M IN!!!!
Peace cannot be obtained without war. Why? If there is already peace, it is unnecessary for war. If there is no peace, there is already war."
Visit www.neobasic.net to see rubbish in all its finest.
Posts: 729
Threads: 104
Joined: Jan 2003
Sadly, QMIDI is the devil personified. It croaked on me after I installed a keyhandler, so now I have qfak set up to just run a winamp playlist when it starts instead. Not nice, but it works without crashing. :\
Posts: 3,279
Threads: 170
Joined: Nov 2003
Dude if yer gonna go that route, just use DS4QB++

trust me, do it do it do it!
I'd knock on wood, but my desk is particle board.
Posts: 3,368
Threads: 195
Joined: Jan 2003
I played a DS4QB game (dun't remember which version it was), and when i switched out of the program for a bit, the sound kept playing...
Peace cannot be obtained without war. Why? If there is already peace, it is unnecessary for war. If there is no peace, there is already war."
Visit www.neobasic.net to see rubbish in all its finest.
Posts: 3,279
Threads: 170
Joined: Nov 2003
Of course.

DS4QB and all its descendants are a seperate sound module from the main program that calls it, and that sound module runs independantly. The only intervention is when the main program sends commands to the sound module, so of course if you switch out of the main program, the sound will still play.
I'd knock on wood, but my desk is particle board.