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Creating a Yhatzee clone (nearly complete)
#21
What's Yhatzee?

Tongue
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#22
You have five dices and then you shall toss them to certain
combinations like
as many "1" 's as possible
"2" 's
3
4
5
6
Then you have other combinations aswell and a bonus etc. etc.
/post]
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#23
Quote:
Code:
DIM Dice(1 TO 5) AS INTEGER
Not very hard...

It's not wuite as simple as diming an aray for 5 dice.
You must build a score card make graphics for 3 face of the dice.
Have a way to hold and unhold dice as you get 3 turns per round.
Have logic the logic for each score type.
The file is 34.4K for the source and 100k for the exe.
The only major problem with my file was I used 0 as a line label and bc.exe doesn't compile with it.
eace is desirable but, War is inevitable.
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#24
Peace, an attachment should do it.

Just attach the bas file.

The limit is about 10 megs, I think.
Peace cannot be obtained without war. Why? If there is already peace, it is unnecessary for war. If there is no peace, there is already war."

Visit www.neobasic.net to see rubbish in all its finest.
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#25
Lots of ways to do this kind of game. This should be made into a challenge in the Challenges forum...
I'd knock on wood, but my desk is particle board.
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#26
Acutally, I think anyone who could program with any reasonable level of ability should be able to make this program. I have seen a version with text graphics(I.E. ):
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And, one that used the numeric characters.
I thought of making this program after seeing Yahtzee game at Eletronics Botique and thought that is a game easy enough for me to make. And, except for a slight alignment problem I have an idea how to fix it seems to be working properly.
eace is desirable but, War is inevitable.
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#27
Yeah, I wouldn't think Yahtzee would be a terribly difficult game to program. Like any game though, making it right takes experience and skill. Making it super-crappy can be done by any novice... Big Grin
I'd knock on wood, but my desk is particle board.
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