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Write A* algo in qb
#11
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#12
What I'm saying is,

A* algorithm isn't an algorithm at all.

It's too general.

It's bad.

It sucks!

Don't use it.

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#13
The computing community worldwide says something, Agamemnus says the contrary. Always Big Grin

Weren't you coding something like this for a game by the time you arrived to this forum? An isometric game...

By the way, Kakurot, A* is not to find paths around objects. As Agamemnus said, it is more general than that. A* is just a search algorithm, often used in tree structures in the context of expert systems and AI programs. What you want to do is just an application of A* to the calculation of trajectories around objects, i.e. A* applied to a graph.
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#14
Quote:The computing community worldwide says something, Agamemnus says the contrary. Always Big Grin

Aga is *special*. :*)
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