05-15-2004, 03:44 AM
Oh, okay. Sorry if I sounded impatient.
quote="Deleter"]judging gameplay, you can adaquately compare quake 4 with pong[/quote]
RPG as first game?
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05-15-2004, 03:44 AM
Oh, okay. Sorry if I sounded impatient.
quote="Deleter"]judging gameplay, you can adaquately compare quake 4 with pong[/quote]
05-15-2004, 03:59 PM
I only read a few posts but I thought I should mention this:
It's a good idea to start off with crappy generic PP256 graphics you made yourself, while getting the engine to work properly. Then later, put spicy ones in their place.
earn.
05-15-2004, 09:23 PM
I am using extremely crappy graphics just to make the engine, that way, when Zack is done I can just replace mine. One question, can you DIMension arrays in subs?
quote="Deleter"]judging gameplay, you can adaquately compare quake 4 with pong[/quote]
05-15-2004, 09:29 PM
Only if they will be local to the SUB (aka only used in that SUB). Otherwise, you can REDIM arrays in a SUB but not DIM them if they're going to be used outside of a SUB (use DIM SHARED at the module level for an array that can be used all throughout your program).
Code: ' array demo! :)
I'd knock on wood, but my desk is particle board.
05-15-2004, 10:41 PM
If you are using '$DYNAMIC you have to ERASE the arrays you create inside subs/functions before exiting the sub/function, unless you define them as STATIC.
SCUMM (the band) on Myspace!
ComputerEmuzone Games Studio underBASIC, homegrown musicians [img]http://www.ojodepez-fanzine.net/almacen/yoghourtslover.png[/i
05-17-2004, 09:42 PM
Hey Crono? What is pp25 .put files? I haven't heard of those. I need someone to make the tiles, for it would appear the Zack is unable to.
quote="Deleter"]judging gameplay, you can adaquately compare quake 4 with pong[/quote]
05-17-2004, 09:48 PM
A pp256 .put file is a sprite array stored in BSAVE format.
I'd knock on wood, but my desk is particle board.
05-18-2004, 06:30 PM
Oh, so basically what Zack was going to do.
quote="Deleter"]judging gameplay, you can adaquately compare quake 4 with pong[/quote]
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