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Key press delay . . .
#11
PEEK and POKE only modify memory with data. You won't never understand those strings of weird characters that are being poked 'cause it is machine code, which cames from assembly (well, those "real programmers" in that article that HD posted a while ago should read hex code Big Grin ). The code just pokes a machine code program in memory, and runs it.

I'd suggest you to use that handler, 'cause it is easy to set up and works perfectly. And it handles multiple keypresses at a time, which is specially attractive with games.

EDIT: Before Glenn comes out with a sarcastic complaint, POKE modifies memory and PEEK reads memory.
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