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µGL port of Rels Lookat demo
#1
And it's perspective correct too.

http://badlogic.bad-logic.com/uLookAt.zip
oship me and i will give you lots of guurrls and beeea
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#2
Cool, but I think there's something wrong with the textures...half of them look fine, but the other half are stretched the wrong way.

[Image: lookat.png]

This happens in both versions. Probably happens in Rel's version too, I didn't look that close.
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#3
I'm pretty sure that this is related to the texture coords, they seem to be random more or less.
oship me and i will give you lots of guurrls and beeea
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#4
Quote:And it's perspective correct too.

http://badlogic.bad-logic.com/uLookAt.zip
Oh crap!!!! You beat me to it!!!

Booya!!!! Very cool!!! The Pmap looks tight!!!!

Hey, Can I include this on the Tute?
y smiley is 24 bit.
[Image: anya2.jpg]

Genso's Junkyard:
http://rel.betterwebber.com/
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#5
Quote:I'm pretty sure that this is related to the texture coords, they seem to be random more or less.

You're right. I managed to fix most of the ones on the ground by messing with the coords. You guys need a better model. Wink
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#6
Sure Rel, go ahead.
Btw, did you notice that even with the perspective correct routine of µGL it's almost twice as fast then Cosmoxs sucky affine routine? And probably 3-4 times faster then DQBs and FLIBs.
oship me and i will give you lots of guurrls and beeea
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#7
CosmoX just plain sucks anyways. Tongue
I'd knock on wood, but my desk is particle board.
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#8
CosmoX is a pretty good library. The fact that there's a faster (and, depending on how you look at things, better) library out there doesn't diminish from the fact that it's a fine library that serves its purpose of being a faster version of a library people were used to.
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#9
Quote:Sure Rel, go ahead.
Btw, did you notice that even with the perspective correct routine of µGL it's almost twice as fast then Cosmoxs sucky affine routine? And probably 3-4 times faster then DQBs and FLIBs.

Yep. I just tried it on my Pr233.

Results:

CosmoX affine : 18 FPS
UGL Pmap: 20 FPS
UGL Affine: 42 FPS!!!!!

Blitz: Be proud. I'll prolly make a little racing game with UGL. :*)

Plaz: Do you know any 3d modellers(Win) that does not need a 3d card? And can also export in OBK format?

Nek: Cosmox is a darn fine lib. I like it as much as UGL. In the end, what works best for a particular thing is good. And Cosmox is good. Not as good as UGL in the 3d department though. :*)

Joe: Well said. And thanks for the site. Will, upload some stuff soon. :*)
y smiley is 24 bit.
[Image: anya2.jpg]

Genso's Junkyard:
http://rel.betterwebber.com/
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#10
I was referring to CosmoX in terms of its 3D capabilities. Big Grin Sorry for the confusion.
I'd knock on wood, but my desk is particle board.
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