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Bubble Blast
#1
I've just finished a new game, entitled Bubble Blast

Objective: Capture the floaty things using a bubble.

Made using Rellib. Oh, and you may have to enable XMS.
Read the readme for full details.

(yes i know that mac stole the name first. Damn them! Smile )

Could you guys post what you think of it, crit, and Highscores! Thankies!
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#2
Awesome!

The bubbles was a bit unclear (hard to see) though... but cool!

Really cool effects...


Cool GFX, and really original.. lol.. It's gonna eat my time... What have you done!





Hehe, btw, I'm not crazy.. I'm Crazed.. big difference... =)
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#3
Cool
Does capture 2 different floaties at the same time lower the bar even more?
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Back by popular demand!
I will byte and nibble you bit by bit until nothing remains but crumbs.
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#4
whats the difference between crazy and crazed?

dark: nice game =).
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#5
Crazy = Insane
Crazed = To do stuff without thinking.. see red, go berzerk etc etc
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#6
Thanks guys for the great comments!

Wt: Nope =)

Z!re: yea, one of my friends also said the bubble was hard to see. For me, that just adds half the difficulty ;D

So, comeon guys! Highscores! Who can beat 10000pts?
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#7
cool 8)

though I agree, the bubble is hard to see Tongue
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#8
I suck!!!!
:x
y smiley is 24 bit.
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Genso's Junkyard:
http://rel.betterwebber.com/
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#9
FINNALY! A game in RelLib featuring it's XMS routines. I'm not alone anymore!

I'm so downloading this!
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#10
Lol. I realised afterwards that I didnt need the routines =P

I could have just used another coventional memory buffer =) But I used XMS anyway. For the hell of it. And cos Rellib is so damn good. Etc...
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