10-11-2004, 09:23 AM
Ok so here is the deal. Im making a game and i use data statements then store them with the get command. The only problem is that i dont like the way the graphics come out since im doing it by hand. So the next thing i did is used pp256 and then just wrote them down by hand then copied them into a statement.
So now what im doing is using a bitmap loader and making graphics in paint. Load the bitmap use the get command and store the info in a array. So the question is this. After i have stored the graphic's data to an array how can i read that info and have it print to the screen. Cause what i really want to do is have it print it to a file that i can just call instead of having to put full data statements in my program. Or at least be able to copy and paste kind of thing. Anyway, plz help.
P.S. Im sure someone is going to say just learn how to load them using pp256 or the bload bsave thingy. I really want to do it this way cause im having a problem and i want to get past it. That way when i have a problem later down the road all have experince fixing it instead of just avoiding it. Thx.
So now what im doing is using a bitmap loader and making graphics in paint. Load the bitmap use the get command and store the info in a array. So the question is this. After i have stored the graphic's data to an array how can i read that info and have it print to the screen. Cause what i really want to do is have it print it to a file that i can just call instead of having to put full data statements in my program. Or at least be able to copy and paste kind of thing. Anyway, plz help.
P.S. Im sure someone is going to say just learn how to load them using pp256 or the bload bsave thingy. I really want to do it this way cause im having a problem and i want to get past it. That way when i have a problem later down the road all have experince fixing it instead of just avoiding it. Thx.