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The QuickerBasic project
#11
heh this feals kinda useless if u think of that Freebasic with -lang qb works like the Qbasic in the syntax.

i dont get why ppl need to make "ther own" compiler when there is one out there already that is free to use ( dont cost multum ).
lt;_[_[_[_T-B-B-W_]_]_]_>
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#12
I think its damn great if someone skilled as someone42 comes on FB dev.team.
But i warn you. Even tho peoples might soon consider you as god, time to time youre the biggest evil ever seen on earth Big Grin
url=http://www.ascii-world.com]ASCII-World.com[/url]
Yeah, nick changed from lurah, but bullshit's are the same.
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#13
Quote:heh this feals kinda useless if u think of that Freebasic with -lang qb works like the Qbasic in the syntax.

i dont get why ppl need to make "ther own" compiler when there is one out there already that is free to use ( dont cost multum ).

They do it to learn, to gain experience, and to see if they can do it. One of the reasons I program is to challenge myself. They don't always do it just so you can profit. For example, a few years ago I built a pure qbasic rpg engine (that's only 90% complete) just to see if I could create one, even though the majority of the forum-goers wondered what I was smoking for not using libraries. Not only was it to challenge myself, but it was to learn as much about how the different aspects of an rpg engine worked. Quickerbasic could just be a way for someone42 to teach himself new techniques, challenge himself, or do something nice for the community. Don't question his work reasons for doing this. I admire him for what he's done, even if freebasic still has it trumped. Quickerbasic may only be a ripple in the pond, but someday it may become a wave.
Jumping Jahoolipers!
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#14
just try to program out a simple compiler tbbw
and you'll understand why people try to make their own.. Big Grin
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