Thread Rating:
  • 0 Vote(s) - 0 Average
  • 1
  • 2
  • 3
  • 4
  • 5
freeBASIC (a 32-bit QB-syntax compatible compiler) preview..
#51
one last question: will traditional libraries be compatible with fb? (cosmox, rellib, gslib, etc. etc.)
Jumping Jahoolipers!
Reply
#52
Nope, becuase they're written for real mode dos and not windows.
oship me and i will give you lots of guurrls and beeea
Reply
#53
I thought so. Oh well... but then again, the ability to use any C library makes up for it though.
Jumping Jahoolipers!
Reply
#54
It's 1024x768 in 16 bit color according to the sourcecode. Very impressive for...let's face it...BASIC. Big Grin Now let's see who the first person will be to run with this and make a game, eh? Smile

Hey victor and Blitz...is the syntax finalized? If so, I'll start developing with this thing right away. Big Grin

EDIT: By the way guys...masm32 is free...it's what I was using for OBDS. http://www.masm32.com/ Microsoft doesn't develop this though. Smile
I'd knock on wood, but my desk is particle board.
Reply
#55
Just to make things clear, this is v1ctors project. I just beta testa and stuff.

Anyways, as far as i know. There are still lots of bugs to be sorted out. As it's just 2 months old and compilers are complex. Also, the symbol table can't handle more then 2000 symbols at the moment since the compiler is still in vbdos. And just gl.bi is over 800 symbols. But once it has compiled itself this limitation will be gone. If you want to help out with testing and stuff, ask v1ctor.
oship me and i will give you lots of guurrls and beeea
Reply
#56
Hmm... I don't think I could be much help in testing. But I can document it, and I can make a nice website. I figures if you make a documentation in a nice xml format, it wouldn't be difficult to get a nice thorough online reference like php or perldoc. But I suppose that should wait for the release, and the completion of the base library.
Reply
#57
Hello again,
if you guys need a beta tester then I'm ready :wink:
url]http://fbide.sourceforge.net/[/url]
Reply
#58
Quote:i guess based on that we could do some sort of wrapper to emulate the old qb commands like screen line etc.
That's what I've just started working on in C, I aim to support equivalents to stuff like DRAW, VIEW, WINDOW, and LINE STEP(x1, y1)-STEP(w, h) etc.

But for DRAW, I'll need to know what kind of string format freebasic uses.
Reply
#59
Hello, v3cz0r...

In http://forum.qbasicnews.com/viewtopic.php?p=81269#81269, wildcard referenced you as Victor. When even this was enough for me to recall your name, I went on to read and accessed your page: The name v1ctor and DOT com DOT br...

Oh, oldies... Weren't you the one who came up with pointers to functions, and a lot of cool stuff?.. They still survive somewhere in www.qb45.com, I suppose.

I bow to your QB passion, and experience...
Don't interrupt me while I'm interrupting." - Winston S. Churchill
Reply
#60
If VBDOS can only handle 2000 symbols, then why not just move on to a more modern version of VB for the thing? If you need a decent frontend, let me know...I don't know if it will be possible to finish OBDS, so if you'd like, I can retrofit its editor so you can have a good frontend for your compiler. Big Grin

VBDOS....well, sucks.
I'd knock on wood, but my desk is particle board.
Reply


Forum Jump:


Users browsing this thread: 3 Guest(s)