11-02-2004, 07:58 AM
I have reworked from scratch a new platform game I was working on and am at a critical point. I can move the character around thescreen and jump to different 'map' sections when he walks off the side, or scroll the entire map as he moves.
The third option is to only scroll the screen when near the edgemeaning I would have to do both and use that much more limited memory.
I am using rel's superput so blockiness or flickering is not really an issue. (at least not on this win98 amd k6 500)
I am leaning towards flipping to a different 'room' when leaving the edge fo the screen as it will probably be easiest, I just would appreciate some input a$
if a$ <> "" then print "thanks"
The third option is to only scroll the screen when near the edgemeaning I would have to do both and use that much more limited memory.
I am using rel's superput so blockiness or flickering is not really an issue. (at least not on this win98 amd k6 500)
I am leaning towards flipping to a different 'room' when leaving the edge fo the screen as it will probably be easiest, I just would appreciate some input a$
if a$ <> "" then print "thanks"
'work in progress...''