11-23-2004, 11:48 PM
WOOO!! pseudo-Objects!!
...confuses the hell outta me, but whatever!
...confuses the hell outta me, but whatever!
FreeBasic forum and examples/previews quicklist
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11-23-2004, 11:48 PM
WOOO!! pseudo-Objects!!
...confuses the hell outta me, but whatever!
11-24-2004, 11:24 AM
cool,
but do you plan making FB object oriented in the future?
url]http://fbide.sourceforge.net/[/url]
11-24-2004, 08:26 PM
Planned to the next versions.. gotta get the first release done.. or else you guys won't ever see it if i'm going to implement everything first, heh
ew FreeBASIC forums: http://www.freebasic.net/forum/index.php
11-26-2004, 11:55 AM
32bit lightet torus. All sofware. Using FB's new inline ASM. :*)
http://rel.betterwebber.com/junk.php?id=29 Trust me. You'd enjoy this.
11-26-2004, 02:23 PM
Whow, that's cool man, how do you do all that stuff? :???:
Anyway, you'r the man!
url]http://fbide.sourceforge.net/[/url]
11-26-2004, 07:20 PM
Way cool Rel, that was the first time inline ASM was really tested, heh..
ew FreeBASIC forums: http://www.freebasic.net/forum/index.php
11-26-2004, 07:55 PM
wow rel, that's really impressive,
though on my laptop it's like a raytracer in windowed mode hehe. good work really.
11-27-2004, 12:20 PM
Quote:Way cool Rel, that was the first time inline ASM was really tested, heh.. That stupid GAS syntax is a pain to code with though. :*( Scroller. http://rel.betterwebber.com/junk.php?id=30 v1c: Needs: 1. TinyPTC hack(SDL keys won't work with PTC) 2. The new compiler and lib.
11-27-2004, 03:20 PM
fps counter woudln't hurt you know, but that was ehm... tooo fast to understand what was going on there.
url]http://fbide.sourceforge.net/[/url]
11-27-2004, 07:22 PM
Interesting bug... Open the windowed scrolling demo and move it offscreen, and back on screen so it's forced to repaint. it puts it up on the top-left corner instead of in the window. At least on my sister's computer
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