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new 3d rpg world map demo
#1
using simple textures, and ugl

[Image: shot1.gif]
[Image: shot2.gif]
[Image: shot3.gif]


http://syn9.rpgdx.net/download/26NOV04_stable.rar


controls::
[arrow keys]
[E/D] rotate camera x
[esc] quit
[tab] show overview map
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#2
Thats awesome man! But why dont you ever make your engines into games!!! All we see from you is tech demos! I need ZeroG 2!
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#3
Well, you might hear something about a new syn9 game soon... :wink:
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#4
Some people are dedicated engine coders, some people are dedicated game developers. It's really hard to be both. Big Grin
I'd knock on wood, but my desk is particle board.
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#5
Hey nice, long time since i've seen anyone do anything with µGL.
A tip though. Add 320x200x8 with only one page. That sets mode 13h. And then use your own palette and uglBMPLoadEx so that it doesn't convert the colors.
oship me and i will give you lots of guurrls and beeea
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#6
heh... i guess syn9 is a bit like qbprogger. Smile
Jumping Jahoolipers!
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#7
Looks rad!!!
y smiley is 24 bit.
[Image: anya2.jpg]

Genso's Junkyard:
http://rel.betterwebber.com/
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#8
Quote:heh... i guess syn9 is a bit like qbprogger. Smile
That thought had crossed my mind as well. Big Grin
I'd knock on wood, but my desk is particle board.
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#9
thanks guys... i guess i enjoy making the engines a lot more than making the content for sure... i have a base engine for zg2, but i havent touched it in a while, mostly because ive hit a creative block
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#10
Unfortunately, i can't get ugl modes over 8 bit.....
can you port it to futurelib?

Oz~
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