01-12-2005, 01:48 AM
01/17/2005 Update
I've added a new constant Walls% that lets you pick either no walls, wrap-around walls, or reflecting walls. Demo now makes use of the Distance() function.
01/13/2005 Update
I've done some more work on the 2D motion program. Now there's a routine for rotating the nodes' bearings by whatever degrees you want. There's also a function to return distance between nodes, and a routine that lets you point one node at another.
01/11/2005 Original Post
I'm having tons of fun with this. There's so many things which could be added on. If anybody is interested in messing around with this program, feel free! Post any cool findings here, or ask any questions and I'll do my best to answer them.
These programs should be run from the IDE with the /L switch.
I should point out that when I run this from the IDE, after the program ends, my left shift key is toggled "on" and I have to tap it once to turn it off. Not sure why this happens, but it's because of something the keyhandler does.
{I will keep this link list updated as I add to the code.}
01/17/05 http://www.ifcdata.com/mb/qb/nodes3.txt (Walls Added)
01/13/05 http://www.ifcdata.com/mb/qb/nodes2.txt (Rotation Added)
01/11/05 http://www.ifcdata.com/mb/qb/nodes1.txt (Original Engine)
*peace*
Meg.
I've added a new constant Walls% that lets you pick either no walls, wrap-around walls, or reflecting walls. Demo now makes use of the Distance() function.
01/13/2005 Update
I've done some more work on the 2D motion program. Now there's a routine for rotating the nodes' bearings by whatever degrees you want. There's also a function to return distance between nodes, and a routine that lets you point one node at another.
01/11/2005 Original Post
I'm having tons of fun with this. There's so many things which could be added on. If anybody is interested in messing around with this program, feel free! Post any cool findings here, or ask any questions and I'll do my best to answer them.
These programs should be run from the IDE with the /L switch.
I should point out that when I run this from the IDE, after the program ends, my left shift key is toggled "on" and I have to tap it once to turn it off. Not sure why this happens, but it's because of something the keyhandler does.
{I will keep this link list updated as I add to the code.}
01/17/05 http://www.ifcdata.com/mb/qb/nodes3.txt (Walls Added)
01/13/05 http://www.ifcdata.com/mb/qb/nodes2.txt (Rotation Added)
01/11/05 http://www.ifcdata.com/mb/qb/nodes1.txt (Original Engine)
*peace*
Meg.