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Yeah, and for me it's also great to be able to use a compiler that doesn't throws-up on me when the source is around 100 kb... :wink:
Anyhow, if you feel for it Ryan you're more then welcome to help me convert the source-code to FB (yeah, it's that source) 8)
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hehe I thought so. :wink:
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You just have to change the raw access to video memory with LOCATEs and PRINTs... If you want more speed (I think this won't be needed as the console is fast enough) you can create an array for the screen and modify the array then print the array completely.
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Also, the console display runs alot faster on my pc if I set
Width 80,30. I'm not sure why, but it just does.
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Quote:You just have to change the raw access to video memory with LOCATEs and PRINTs...
And how do I do this....my english is not as it should be.... Do you mean that I should remove all LOCATE and PRINT from the code and replace it with something?
Quote:Also, the console display runs alot faster on my pc if I set Width 80,30.
Yeah, I just noticed that while trying Ryan's textadventure game...it's added 8)
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Quote:Quote:You just have to change the raw access to video memory with LOCATEs and PRINTs...
And how do I do this....my english is not as it should be.... Do you mean that I should remove all LOCATE and PRINT from the code and replace it with something?
I mean the contrary
replace DEF SEG/POKE with LOCATE/PRINT.
(Sorry, I should've used "replace" instead of "change" in my above post - stupid English
)
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hehe...thanks Nathan...now I understand (and also everyone who is 10 years and less) :wink: