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Angles and turning?
#11
That't prolly the reason why it doesn't work well. Try to get the angles from vectors so it follows.

Try atan2 and if it's slow, I'll teach you the "dot product" way.
y smiley is 24 bit.
[Image: anya2.jpg]

Genso's Junkyard:
http://rel.betterwebber.com/
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