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Anyone wanna beta test a mini RPG?
#1
I just unpacked my old computer and found a QB 1.1 mini rpg from 2003, that looks finished, but I'm not sure. I don't have allot of time at the moment so it's gonna stay in limbo for months cause I didn't keep a history file.

If anyone wants to play it through and make a list of bugs or whatever that'd really help, and You'd get full flashy credits and shit like that....

Anyway, if anyone's interested gimme a whatever, and I'll email it to you posthaste.

matt
o not mistake Apathy for Feeling content...

http://www.disjointed.cjb.net - Short Stories
http://matt2jones.deviantart.com - Random Art
http://www.freewebs.com/matt2jones - WebComic
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#2
Send it over.
SCUMM (the band) on Myspace!
ComputerEmuzone Games Studio
underBASIC, homegrown musicians
[img]http://www.ojodepez-fanzine.net/almacen/yoghourtslover.png[/i
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#3
yeah same with me.
·~¹'°¨°'¹i|¡~æthérFòx~¡|i¹'°¨°'¹~·-
avinash.vora - http://www.avinashv.net
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#4
Upload it somewhere Wink
color=red]Look at you, Hacker. A pathetic creature of meat and bone, panting and sweating as you run through my corridors. How can you challenge a perfect, immortal machine?" - Shodan, AI at Citadel Station orbiting Earth[/color]
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#5
standing by to receive.
Jumping Jahoolipers!
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#6
Why don't you simply post it?

If it's too big for this forum, post it here
http://www.network54.com/Forum/190883

Mac
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#7
Or use freewebs or sonething and put it on it for download.
url=http://www.sloganizer.net/en/][Image: style4,TheDarkJay.png][/url]
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#8
Well, I wasn't gonna upload it, cause it's not even in a demo state... I mean the thing could be littered with bugs from the start. I'm not sure if the save/load even works... I just don't have time to go through it.

However, its now up at http://www.geocities.com/matt2jones/castle.zip

If anyone ever wants to play the game, for the love of god DO NOT DOWNLOAD THIS VERSION.

For the Beta testers bear in mind:
I do not count the bad graphics as a bug,
Nor the dodgy title screen,
Music will be included in the full version (I found the midi's somewhere), but is not implimented.

Basicly I'm just looking for: How long it takes to finish the game, how long it takes to gain each level, how long it takes to progress through each 'chapter', and a snag list of any bugs you come across.

Thanks for all the offers aswell by the way, I expected to get a bit of a bollocking for suggesting this... you know, lazy bastard and all that. I decree that all your names will be in flashy writing on the EndScreen!

matt -> A little hung over
o not mistake Apathy for Feeling content...

http://www.disjointed.cjb.net - Short Stories
http://matt2jones.deviantart.com - Random Art
http://www.freewebs.com/matt2jones - WebComic
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#9
You cannot hold the turn button downlike you can the forward.
You cannot talk to people as when you do it ends the game, exept for that one person infront of you when you start, who does nothing at all, and the person at the inn (i think it is an inn), who seems normal.

Lines appear across the screen for no reason at all.

P.s I do not think this is a glitch, but what is with the numbers 2 spaces below the health and mp?
url=http://www.sloganizer.net/en/][Image: style4,TheDarkJay.png][/url]
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#10
Immediately get rid of this command:
CHDIR "d:\system\qbasic\castle\beta"

Simplify TalkBox. It is annoying. Use something like this:
Code:
SUB TalkBox (A$, b$, c$, d$, e)
    COLOR 7, 0: LOCATE 20, 1
    FOR i = 1 TO 4: PRINT SPACE$(40); : NEXT i
    LOCATE 20, 1: PRINT A$: PRINT b$: PRINT c$: PRINT d$
    PCOPY 1, 0
    IF e = 1 THEN EXIT SUB
    DO: k$ = INKEY$: LOOP WHILE k$ = ""
    IF k$ = CHR$(27) THEN CLS : SYSTEM
END SUB
which also allows ESC to get out of the game. Actually, you may want to add to your long list of SUBs a function like this
Code:
FUNCTION MyKey$()
k$ = INKEY$
IF k$ = CHR$(27) THEN CLS : SYSTEM
(etc. for any other special cases)
MyKey$ = k$
END FUNCTION
Then use that for all INKEY$ operations.


IMHO Mac
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