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FB Raknet Port
#11
Thanks
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#12
ok i updated the package now. there was a bug, i forgot to make structs not aligned and padded. this is necessary for any data you send over the networked, it is now fixed.

http://ratatoskr.dragonhill.cc/fbirc/fbraknet.rar

i also filled the "send packet from server" section in the readme, please read that. check out the timestamp example too, as timestamps are essential for synching clients and servers physic states.

also i improved netsshot a little. you now can move around and the movement is shown on the other client. for now you can see severe snapping this will be solved in the next version of it. it's not such a big deal really but i'm just to lazy atm.

http://ratatoskr.dragonhill.cc/fbirc/netsshot.rar

have fun. if somebody improves any of the above mention thingies let me know it, i would love to see that.
quote="NecrosIhsan"]
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