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hello!
I assume that freebasic is still new and not really popular these days.
found an interesting 3D engine you might be interested to incorperate with freebasic and I wanted to know if it's possible to do.
anyways, here it is:
http://irrlicht.sourceforge.net/
hoping to see some more fast and easy 3d graphics library soon! because i am looking fowards to making 3d games and applications with just a few lines of code than what it is now.
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That engine looks great, but it's C++ as 99% of them and classes are planned in FB (the lastest in TODO's list).
It could be done with a wrapper library written in C, but an automation tool would be needed, as there are loads of classes with tons of members to be wrapped.
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Here is another one:
http://www.openscenegraph.org/
but made with C++
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you might consider using the gpled quake engines...
quote="NecrosIhsan"]
[/quote]
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It is possible to make all those things with FreeBASIC. Just give the new FB community some time to get situated, and I'm sure you will be pleasantly surprised.
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Quote: classes are planned in FB (the lastest in TODO's list).
How will that work? Will the classes just be advanced types, like structs in C++ (classes only with public visibility)?
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Glarplesnarkleflibbertygibbertygarbethparkentalelelangathaffendoinkadonkeydingdonkaspamahedron.
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Quote: classes are planned in FB (the lastest in TODO's list).
Quote:How will that work? Will the classes just be advanced types, like structs in C++ (classes only with public visibility)?
We will all meet at the community center on Wednesday nights. Vic will have the first hour to teach FB in general and then lillo will have the second hour for gfxlib training.
...
What?
ature has its way of warning a person away from danger: The distinct black and white coloration on a skunk, the chilling buzz of a rattlesanke, a redneck handing you his beer and saying "Watch this!"
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Quote:We will all meet at the community center on Wednesday nights. Vic will have the first hour to teach FB in general and then lillo will have the second hour for gfxlib training.
Do I detect a hint of sarcasm.
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There is also the Maverik VR library in C,
http://aig.cs.man.ac.uk/maverik/maverik.php