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Red Jumpy Ball Arcade Game Released
#11
Lachie... that would be amazing. Big Grin

My major problem in making games is making good graphics (obviously). And yours have always kicked butt in my opinion. I love the brick you came up with, and would love any help you're willing to give in the graphics area. My big thing was how to deal with only 10x10 sprites and make stuff look good. I'm not so hot at shading and mixing different colors for things. Actually, there is no 16 color limitation, I just didn't know what colors to use so I used the standard Windows Paint palette. :wink:

I'd be totally up for releasing an updated version with better graphics, a menu screen (as per Joe King's request in the Delta Code review), and some snappy background music. The FMod tutorial made adding sound to stuff a breeze for me.

So.. let me know if you'd be up for making a title screen and/or redoing the tiles for me. That'd be awesome. 8)

(A custom font would be cool, too. I actually just used print because I hadn't seen gfxlib's gfxprint capability yet or even looked into anything else.)
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