04-27-2005, 05:42 AM
I noticed that glPrint in freebasic doesn't exist.
I wonder if theres any alternative way or whatever.
Originally in C++ it goes something like this:
glRasterPos2f(0.012f,0.057f);
glColor3f(0.1f,1.0f,0.0f);// text color
glPrint("B-Rad's Game Engine"); // Print GL Text To The Screen
glColor3f(0.0f,0.0f,0.0f); // color back to black now
I wanted to make it say "Hello world!" with the triangle and cube spinning.
I wonder if theres any alternative way or whatever.
Originally in C++ it goes something like this:
glRasterPos2f(0.012f,0.057f);
glColor3f(0.1f,1.0f,0.0f);// text color
glPrint("B-Rad's Game Engine"); // Print GL Text To The Screen
glColor3f(0.0f,0.0f,0.0f); // color back to black now
I wanted to make it say "Hello world!" with the triangle and cube spinning.