Posts: 503
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Joined: Feb 2005
Ok, I got the SDL decting for a mouse click.
But I can't figure out how to calculate which polygon it clicked...
thnx.
i]"But...it was so beautifully done"[/i]
Posts: 1,439
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Joined: Apr 2003
I think this has been covered before, but try something like:
http://www.opengl.org/resources/faq/tech...ection.htm
Google knows all things.
Posts: 503
Threads: 31
Joined: Feb 2005
Ya, I know it probally came up before, oh well :roll:
I looked at that link you gave me, and search this forum and then searched google for gl picking as Rel told somebidy else to do.
You see I'm very new to openGL and I know little of C++, and even less of the concept of buffers and the internal workings of a computer.
I understood like half of what I saw. And I would appreciate it if anyone could explain it. :normal:
i]"But...it was so beautifully done"[/i]