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#31
lol, i wouldnt expect anyone to make one for you. wait until i finish LL, you'll have something to look at (ill release source, of course)

anyone whos seen it will tell ya its smooth as
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#32
ll? What's that? I'm not expecting someone to make it for me. Just give mw the concept behind it.
ou're damed if you, well, let's just say your screwed not matter what you do.
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#33
the concept? arrange everything linearly, and then put it on screen the right way. fb is not slow. i do 4 layers, with event detection, enemy ai, etc. and i still get about 3 or 4 out of 8 cycles free, no joke
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#34
Hey,
Sorry its been so long, but I was out of town, and didn't have a chance to get to this site. Well, I guess I'm dense, but what do you mean by 'arrange them linearly'? I get the tiles, but arrange them where?

See what I'm getting at?

Thanks!
-Pauli
ou're damed if you, well, let's just say your screwed not matter what you do.
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#35
there's an article about scrolling in qbe 12, try this link: http://www.petesqbsite.com/sections/expr...platformer
ttp://m0n573r.afraid.org/
Quote:quote: "<+whtiger> you... you don't know which way the earth spins?" ... see... stupidity leads to reverence, reverence to shakiness, shakiness to... the dark side
...phear
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