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Anyone know of a library similar to UGL for Freebasic?
[Edit]Oh, and it needs to work in pure DOS mode.[/Edit]
quote="Deleter"]judging gameplay, you can adaquately compare quake 4 with pong[/quote]
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There's Allegro. It's 32 bit and works in DOS.
FreeBASIC comes with a .bi file for it.
Here's Allegro's site:
http://www.talula.demon.co.uk/allegro/
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Cool! Thanks a lot. I should've looked at that. Stupid me :roll: . Oh well.
quote="Deleter"]judging gameplay, you can adaquately compare quake 4 with pong[/quote]
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In the meantime, Allegro's going well. According to Dr_V, he has gfxLIB partially completed for DOS, with Mode_X in place but not VESA yet.
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Allegro must not be totally installed on my comp. It says I'm missing the Allegro.dll file. What do I need to do?
quote="Deleter"]judging gameplay, you can adaquately compare quake 4 with pong[/quote]
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download
allegro.dll, of course.
And remember to package it with your programs.
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*cough* If you're using the DOS compiler and Allegro library, you don't need alleg40.dll...
And yes, the DOS gfxlib is proceeding... 320x200x8 and 320x240x8 implemented, but still no SVGA...
EDIT: you can get an alleg40.dll installer here for Windows, if you want to use that:
http://www.allegro.cc/files/4.0.3/allegr...-win32.exe
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Wait, I don't need the file? :-? I' m confused. What do you mean the DOS compiler?
quote="Deleter"]judging gameplay, you can adaquately compare quake 4 with pong[/quote]
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In other words: DLL files are a Windows thing, and don't concern you if you're using the DOS version of FreeBASIC.
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So how do I get a file to compile then?
quote="Deleter"]judging gameplay, you can adaquately compare quake 4 with pong[/quote]