08-20-2006, 09:32 AM
Hey neat, it's been close to a year since I posted anything in this thread. :laughing: :laughing: :laughing:
I found some free time recently and decided I'd dust off this old project and maybe get some work done on it. I had shelved it because I wanted to do a proper 3D version but since that is never going to happen, I might as well finish off this retroesque-style version.
![[Image: twolords-bloody.png]](http://www.nodtveidt.net/twolords-bloody.png)
Exploding bodies in your face.
![[Image: twolords-level01.png]](http://www.nodtveidt.net/twolords-level01.png)
Same stuff as before.
![[Image: twolords-level02.png]](http://www.nodtveidt.net/twolords-level02.png)
It's cold in here...
![[Image: twolords-level03.png]](http://www.nodtveidt.net/twolords-level03.png)
I'll take what's behind door number three.
![[Image: twolords-level04.png]](http://www.nodtveidt.net/twolords-level04.png)
The first outdoors level in the game, and it's very tough.
![[Image: twolords-level05.png]](http://www.nodtveidt.net/twolords-level05.png)
This level was just added today. With this, the game reaches the 25% complete mark.
The first episode is almost complete, just one level remains. After the first episode is completed, I'll go about releasing that long-overdue alpha build.
STUFF WORKING:
-All life and magic restoring items.
-Three rings (added the third today).
-Four enemy types.
-Doors, switches, targets.
-Secret areas.
-Static objects (just added them today).
-Five levels (added the fifth today).
STUFF THAT WILL BE WORKING BEFORE ALPHA RELEASE:
-In-game menus.
-Load/Save.
-Adjustable resolution.
-Three more enemy types.
-One more level.
I found some free time recently and decided I'd dust off this old project and maybe get some work done on it. I had shelved it because I wanted to do a proper 3D version but since that is never going to happen, I might as well finish off this retroesque-style version.
![[Image: twolords-bloody.png]](http://www.nodtveidt.net/twolords-bloody.png)
Exploding bodies in your face.
![[Image: twolords-level01.png]](http://www.nodtveidt.net/twolords-level01.png)
Same stuff as before.
![[Image: twolords-level02.png]](http://www.nodtveidt.net/twolords-level02.png)
It's cold in here...
![[Image: twolords-level03.png]](http://www.nodtveidt.net/twolords-level03.png)
I'll take what's behind door number three.
![[Image: twolords-level04.png]](http://www.nodtveidt.net/twolords-level04.png)
The first outdoors level in the game, and it's very tough.
![[Image: twolords-level05.png]](http://www.nodtveidt.net/twolords-level05.png)
This level was just added today. With this, the game reaches the 25% complete mark.
The first episode is almost complete, just one level remains. After the first episode is completed, I'll go about releasing that long-overdue alpha build.

STUFF WORKING:
-All life and magic restoring items.
-Three rings (added the third today).
-Four enemy types.
-Doors, switches, targets.
-Secret areas.
-Static objects (just added them today).
-Five levels (added the fifth today).
STUFF THAT WILL BE WORKING BEFORE ALPHA RELEASE:
-In-game menus.
-Load/Save.
-Adjustable resolution.
-Three more enemy types.
-One more level.
\__/)
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(")_(") help him gain world domination.
(='.'=) Copy bunny into your signature to
(")_(") help him gain world domination.