03-10-2006, 09:50 PM
I'm sorry - I wasn't going to post this at all, but someone managed to convince me that it was a good idea, so here it is.
MegaThrust
Beautiful Deception
Black Hole
Basically, I'll be finished college in a few months, and I've been thinking about getting a job in the games industry - but I don't want to be a programmer, I'd like to be a designer... which unfortunately, is a very hard job to get. I'm probably going to have to work at something else altogher for a year or two until I can create something that grabs people's attention, and gives me something to show any games company I might apply to.
Until then, I thought it would be nice to put together a portfolio of all my old games, so I'm fixing a few of them up, and I've been posting them on my website over the last couple of days (better than nothing, I guess). So far, I've made a GBA version of The Hunt, I've fixed a bug in Black Hole, so it should work on Windows XP now, I've put together and released a walkabout engine for my old iso RPG, Beautiful Deception, and I've found and released 5 new levels for MegaThrust that I thought I'd lost.
I've prewritten articles for all my old games, and they're all going to get slight updates like this over the next few months. Hopefully someone around here gets something out of it - if nothing else, it might be interesting for other game developers to see the progression from my old stuff to my new stuff.
Enjoy!
MegaThrust
Beautiful Deception
Black Hole
Basically, I'll be finished college in a few months, and I've been thinking about getting a job in the games industry - but I don't want to be a programmer, I'd like to be a designer... which unfortunately, is a very hard job to get. I'm probably going to have to work at something else altogher for a year or two until I can create something that grabs people's attention, and gives me something to show any games company I might apply to.
Until then, I thought it would be nice to put together a portfolio of all my old games, so I'm fixing a few of them up, and I've been posting them on my website over the last couple of days (better than nothing, I guess). So far, I've made a GBA version of The Hunt, I've fixed a bug in Black Hole, so it should work on Windows XP now, I've put together and released a walkabout engine for my old iso RPG, Beautiful Deception, and I've found and released 5 new levels for MegaThrust that I thought I'd lost.
I've prewritten articles for all my old games, and they're all going to get slight updates like this over the next few months. Hopefully someone around here gets something out of it - if nothing else, it might be interesting for other game developers to see the progression from my old stuff to my new stuff.
Enjoy!