06-20-2006, 09:27 AM
thanks ryan. Yes it fades from black to white then repeats. This was the test idea, to see if i could store 32bits at time.
functions of 32 bits
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06-20-2006, 09:27 AM
thanks ryan. Yes it fades from black to white then repeats. This was the test idea, to see if i could store 32bits at time.
06-20-2006, 12:08 PM
Quote:Mine died quite a few years ago. I had a 512STe that i upgraded to 1024. The STe had the proper blitter chip, and you didn't have to solder the ram upgrades you just plugged them in. I still have some of my games/demos though, and all my ST format magazines(1989-1994). A couple of months ago I coded a game for the ZX Spectrum, if you are still interested You'll find many more things for retro systems in our web. Link to my latest Speccy game: http://cezgs.computeremuzone.com/eng/card.php?id=10
SCUMM (the band) on Myspace!
ComputerEmuzone Games Studio underBASIC, homegrown musicians [img]http://www.ojodepez-fanzine.net/almacen/yoghourtslover.png[/i
06-20-2006, 06:53 PM
That game looks nice. I may have a go at a spectrum game soon. I've been writing an emulator in FB. I started with VBSPec, but i've now done a lot of a full rewrite, from pretty much scratch. It's been a headache learning the z80 inside out (and the spectrum and its added memory strangeness and other quirks), as previously i had virtually no cpu/asm experience, but i guess when i'm done i should be able to code pretty good in z80.
Sorry for hijacking this thread fumador. I'll stop now!
06-20-2006, 07:58 PM
Peace cannot be obtained without war. Why? If there is already peace, it is unnecessary for war. If there is no peace, there is already war."
Visit www.neobasic.net to see rubbish in all its finest.
06-21-2006, 02:02 AM
Hey thats quite cheap, nice. Its not really for me though. The Atari ST was far more powerful than the 2600/7800. If you remember the Amiga, the Atari was roughly similar in power, just less suited for games, more geared towards other things.
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