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King's Land v2
#11
np, im working on the game documents so ill post them here as aoon as i finish them up.
url]http://qb45.think-new.com[/url]
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#12
well... cool work in Pure Qb ,momo

really nice..
also i am looking forward to play your "Big Burger" game..
and Rpglab!

Keep the good work up!!
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#13
i really need to get into bigburger again... i think its a great concept that needs a bit more work. as of now the engine is there, but i need to do alot more graphics and a bit more gameplay features to make it really cool.

anyway, thatnx for the support man Smile
url]http://qb45.think-new.com[/url]
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#14
well...
i too work in pure Qb (without Libs)
and i'm currently working on a Unique Rpg
"Pong : The Rpg"

and i really like that Big Burger- like simulation games
i think i'll make one like that simulating sumthing else
thanx for the idea!
\__/)
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(")_(") help him gain world domination.
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#15
If you still care this exactly what the error is "File not found in module Kinglan2 at address 0543:FC0F" it has happened to me 4 times now, first three, when I was attacked, 4 was when I went to attack a enemy house which didn't have an enemy on it but said there was so, I could fight nothing... that could be where the problem lies.
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#16
ah, i think i know whats happening, ill look at this 2moro and post the fix. i think the problem lies in the map file... i may have a player attribute 2 but no actual unit on the tile... this could be causing the engine to try to load a tile graphic for a unit that doesnt exist.
url]http://qb45.think-new.com[/url]
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#17
this game is AWESOME!

good job momoguru, looking forward to great things in the future!
nstead of smacking yourself with a lock of wet dog hair, make your day worthwhile by going to "the mother of all that is good in gaming"--- TIKITAC games, you just might fall in love!
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