Dearest,
**DEAREST** Lachie,
Hello to you, man, and so wonderful of me to write to you!!

!
I have just played your game (
Ball Blazing Fantasy), and my Iâm telling you, you did a
*VERY* good job on it, Lachie, actually to be 100% clear and honest with you!!

! On my very first play in the âQuestâ mode, I ran into some problems at first glance, BUT, as I explored deeper into the play control of your game, I found out eventually that
moving your ball slow and steady is one of the _
VITAL_ keys to making it through the levels. Speaking of which, I made it to World #2 and had an overall score of
almost 10,000pts., all on that first play in the âQuestâ mode indeed! The such dangers that pose a real threat to the playerâs ball are the bottomless holes (from World #1) and the red quicksand bogs (from World #2) as a couple of examples, but with slow and careful movements on the playerâs part, he/she can guide his/her ball
*successfully* through those dangers without slipping up into losing a ball. All the while, there are some obstacles that slow the ball down but are
safe to go through like water and even (*gasp!* :o ! ) bubbling mud, for instance.
Overall, you got some pretty good strategy going here, and you got in your hands a real
*fine* piece of work so far, Lachie!!

! Nicely done!!
I thank you for your wonderful time, now. Catch you again!!!

!
GIVING SOME PRAISES ON THE GAME
BALL BLAZING FANTASY,
![[Image: AAPMini.gif]](http://polacka.xepher.net/AAPMini.gif)
Adigun Azikiwe Polack
One of the Founders of â
Aura Flowâ
Webmaster of the
AAP Official Homepage
Official Founder of the â
QuickBASIC Caliber Programming Compoâ