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Full Version: Game Making Tutorials for VC++
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Before I start trying this out, one question...

Are there any model making tools out there that DirectX is compatible with? That includes the ability to assign animations to the models that are *also* compatible with DirectX? (3D of course...)
People use 3D studio and custom loaders, as far as I know. The MD2 format is very extended (Quake games use it, for example), as well as the BSP format for levels.
in www.gametutorials.com is example (OpenGL section) how to parse, load and use MD2 and MD3 animations
Alright, new problem. Whenever I load one of the games from that gametutorials site that pieslice suggested, none of them will run, and I instead get errors. It tells me stuff like "Unexpected end of file" and all this other gayness that Windows probably just made up on the fly to annoy me. I'm using Visual C++ 6.0. Unpirated and everything... help?
it's propably in the compiler settings or like.
file handling in C++ is rather tricky. but be happy that you're not programming with java. using files in java can be as fun as getting hit with a 2 by 4.
Alright, PieSlice. I went out and got the Dummies book. I don't really have the experience I need to read it and fully understand it yet, but it'll definitely give me a good start nonetheless... Thanks. Smile

And reinstalling VC++6 fixed the prob...
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