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Full Version: WOW, a new way to program large games quickly
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the creator of sims has come up with a new way of programming using maths, it creates a GROWING world, where the game has editable things that are NOT hard coded and the GAME GROWS. the details can be found at http://www.gamespy.com/articles/595/595975p1.html, i am just curious how could he do this and what programming language would be able to do this (out of curioisity).
Yeah I heard about spore. I plan on buying it. It looks awesome.....
yeah, what i want to know is how did they do this, they must have had some GREAT mathmaticians.
This sounds very interesting. Anybody tried it yet?
Probably not as it's still in development.

Anonymous

side note: i believe the creator of sims is a woman
Quote:side note: i believe the creator of sims is a woman
Depends on which "sims" Smile
I personally know the boy who coded one of the expansionsets, can't remember which exactly, but he got a big amount of money from it...
Quote:side note: i believe the creator of sims is a woman

Quote:Will Wright, creator of SimCity and The Sims, says YES. And more than that, he believes he's found a way to make gaming a much more personal experience for everyone it touches.

Anonymous

=p ok,ok... i think i mustve read about an expansion or somethin... thought it was time magazine
Quote:Probably not as it's still in development.
oops! I thought it was released already :lol:
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