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sprite editors - toad - 02-07-2005

i'm looking for sprite editors that can save in the PUT format (4 byte header, w*8, etc.) PP256 has a limit on how many images you can have per file, so what's good besides that program?

the graphics i'd be making are for a fb project... sorry if this is the wrong board.


sprite editors - aetherfox - 02-07-2005

If I were you I wouldn't bother with that - use BMP.

PTCXL has a bitmap loading routine, and I am sure you could convert that into PureFB (heh -- maybe 10 years down the road people will bitch about PureFB...where is Blitz Big Grin) pretty easily. I haven't looked at it, but that's an option.

Alternatively, you could code a BMP loader. It's pretty easy, you just gotta remember that the image is stored upside down for some odd reason.


sprite editors - Z!re - 02-07-2005

Nek even has a converter for BMP 2 PUT.. or was it the other way around?

Anyways, use BMP, or make your own BMP to BSV (BSAVE/BLOAD) converter.


sprite editors - KiZ - 02-07-2005

Quote:you just gotta remember that the image is stored upside down for some odd reason.

Heh, isnt the palette also stored as BGR?

wierd people


sprite editors - Dr_Davenstein - 02-08-2005

Quote:Nek even has a converter for BMP 2 PUT.. or was it the other way around?

Anyways, use BMP, or make your own BMP to BSV (BSAVE/BLOAD) converter.


Yeah, it's called Advance.Put.

It's available here... Wink

http://fbtk.qbtk.com/phpBB2/download.php?id=8