12-30-2005, 08:48 AM
To Nixon again:
As for your entry there, it is a two-player nibbles-based game, which gives me this kinda old-skool feeling, which is a good start up front, man!
And look, telling from what you said, it took you just 90 minutes for you to get that source code ready for this challenge. Good job there!
The one problem I found so far is that when the snake player moves in the *exact* opposite direction of where he/she is moving, then the other player automatically wins, which is something that you need to work on and fix a little bit, Nixon. Other than that, I am officially accepting your entry!
Also, like I said from the beginning, you can enter this challenge as many times as you like, so you are no doubt welcome to dig into your old Commodore 64 archives to give you an idea of what your next 90-min game is gonna be (and I wish you a lot of good fortune in coming up with a better one, at that! )!!
With all of that in mind, be seeing you later, and thank you tonight!!!
- Adigun Azikiwe Polack
One of the Founders of âAura Flowâ ::: Continuing Developer of âFrantic Journeyâ
Current Developer of âStar Angelic Sluggerâ ::: Webmaster of the âAAP Official Projects Squadâ
Original Creator of the âThe New FreeBASIC 8-Bit Palette Machineâ and âAFlib2 - Aura Flow Library 2â
As for your entry there, it is a two-player nibbles-based game, which gives me this kinda old-skool feeling, which is a good start up front, man!
And look, telling from what you said, it took you just 90 minutes for you to get that source code ready for this challenge. Good job there!
The one problem I found so far is that when the snake player moves in the *exact* opposite direction of where he/she is moving, then the other player automatically wins, which is something that you need to work on and fix a little bit, Nixon. Other than that, I am officially accepting your entry!
Also, like I said from the beginning, you can enter this challenge as many times as you like, so you are no doubt welcome to dig into your old Commodore 64 archives to give you an idea of what your next 90-min game is gonna be (and I wish you a lot of good fortune in coming up with a better one, at that! )!!
With all of that in mind, be seeing you later, and thank you tonight!!!
- Adigun Azikiwe Polack
One of the Founders of âAura Flowâ ::: Continuing Developer of âFrantic Journeyâ
Current Developer of âStar Angelic Sluggerâ ::: Webmaster of the âAAP Official Projects Squadâ
Original Creator of the âThe New FreeBASIC 8-Bit Palette Machineâ and âAFlib2 - Aura Flow Library 2â
url=http://dhost.hopto.org/aapproj/][/url]
Your *official* home of the FreeBasic GFX Demo Central, now holding over 150 FB graphics demos so far!!! !
Your *official* home of the FreeBasic GFX Demo Central, now holding over 150 FB graphics demos so far!!! !