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The best way to save multiple images?
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If you have seen my site recently you know that I am working on my sprite editor, which can have up to 200 frames each. I need a good way to save them together. Each image can be a different size, and there is no way of knowing beforehand how many frames there will be (1 - 200). I have many thoughts.:

1) BSAVEing every single one into one sprite file.

2) BSAVEing each image into a bitmap and saving the path to the bitmap in the sprite file.

3) stacking multiple images into bitmaps, creating less of them with more images in each and saving the paths and positions into the sprite file.

4) stacking all images into one bitmap and saving just one path and positions and sized in the sprite file.

each has advantages and disadvantages. I need to have a nice balance of simplicity, speed, and memory usage. Which do you think is best? Is there another way?
f you play a Microsoft CD backwards you can hear demonic voices. The scary part is that if you play it forwards it installs Windows.
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Messages In This Thread
The best way to save multiple images? - by wallace - 03-22-2006, 08:10 PM
The best way to save multiple images? - by Anonymous - 03-23-2006, 03:44 AM

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