01-28-2007, 10:48 AM
Finally, RPGDX is having another compo, and this time I'm getting in on it. Since we're allowed to build the engine ahead of time, I figured I'd go for a prerendered Parasite Eve style game engine. I put together a quick scene and a scaling sprite to test the engine out. Here's how it looks so far:
The perspective of the sprite is currently wrong, as the scene is rotated 30 degrees and the sprite isn't.
The game engine uses Yagl 0.0.7 for everything.
The perspective of the sprite is currently wrong, as the scene is rotated 30 degrees and the sprite isn't.
The game engine uses Yagl 0.0.7 for everything.
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(='.'=) Copy bunny into your signature to
(")_(") help him gain world domination.