12-11-2005, 10:18 AM
I made a Starcraft map once. It's a Risk type map. Loads of triggers.
Also made a Monopoly map. Took loads of time, and it worked. But the triggers take forever and I only made like 2 property pieces.
The thing that is stupid about these kinds of map makers (which AoE3 uses as well) is that you can't easily copy things and change one little piece, like the number, ALA real programming.
Ex:
Can't do:
for i% = 1 TO 100
PRINT i%
next i%
Must do:
PRINT 1
PRINT 2
PRINT 3
Etc.
Also made a Monopoly map. Took loads of time, and it worked. But the triggers take forever and I only made like 2 property pieces.
The thing that is stupid about these kinds of map makers (which AoE3 uses as well) is that you can't easily copy things and change one little piece, like the number, ALA real programming.
Ex:
Can't do:
for i% = 1 TO 100
PRINT i%
next i%
Must do:
PRINT 1
PRINT 2
PRINT 3
Etc.
Peace cannot be obtained without war. Why? If there is already peace, it is unnecessary for war. If there is no peace, there is already war."
Visit www.neobasic.net to see rubbish in all its finest.
Visit www.neobasic.net to see rubbish in all its finest.