01-27-2003, 09:21 AM
Let's go for parts:
1. Rel: in which part of my previous post it's possible to read that MUX is 3D? Stop drinking when you're at work, bruddah.
2. Yep. BSP trees aren't limited to 3D: DOOM's engine uses extensively that.
3. Toonski, toonski... you never fail to amuse me: "dqb's sucktastic textured polygon code". I'll carve that on a bronze plaque.
1. Rel: in which part of my previous post it's possible to read that MUX is 3D? Stop drinking when you're at work, bruddah.
2. Yep. BSP trees aren't limited to 3D: DOOM's engine uses extensively that.
3. Toonski, toonski... you never fail to amuse me: "dqb's sucktastic textured polygon code". I'll carve that on a bronze plaque.
img]http://usuarios.vtr.net/~disaster/sigs/annoyizer.php[/img]