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"Ti Basic"
#21
Quote:Answer: TI-basic isn't really optimized for speed->graphics->game coding...
yepyep. TIbasic is more like a scripting language. I managed to do a simplified "Monopoly" like game on the text screen though. Smile
size=9]"To announce that there must be no criticism of the president, or that we are to stand by the president, right or wrong, is not only unpatriotic and servile, but is morally treasonable to the American public." -- Theodore Roosevelt[/size]
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#22
The TI-83's are pretty impressive... I've seen Super Mario and Tetris on em, good stuff... probably why you can't have them at some schools :lol:.
LinkMaster Sab
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#23
Quote:You think history is harder than math...? In theory, I would agree. But not in practice! My error rate in math is very high, just because I know what I'm doing... most of my history classes didn't allow you to make mistakes on tests easily... you know, like $56.04 instead of, say.... $56.03?

I think both history and math is easy. I'm very good at history and have a great intrest in it so history for me is super easy and math well...I can't desrib how easy I find math. The reason I go that "line" is that I'm not very good at physics chemestry etc etc. So if you go that line you get it alot easyer and alot lesser then on the "line" red_marvin currently is going.
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#24
I'm currently working on a game where yoi jump around and catch balls, you get 100 points per ball you catch and -5 for each you miss,when they catch all balls I add one more ball and let them catch them all again, I use the graph (think it's named that in english) screen to do it.
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#25
Show me! Big Grin
/post]
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#26
I'll post the "code" when it's done I think I'll complete it sometime tomorrow Smile
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#27
If and when you do finish, It would probably be best if you do as much as you possibly can to make it fast. almost all games for a TI calc made in basic are Extremely slow. but i look forward to seeing it Smile
the mind is a beautiful thing, use it and make the world a more beautiful place.
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#28
I made the code alot faster since my last post took away alot of useless lines and so. Smile
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#29
And I've changed the realise date..there is somthing wrong when you add more balls...the guy falls trough the floor..which is uterly confussing since the jump/fall part has nothing to do with the ball part (I think I made some end or then thing wrong but it will take ages to find >< you gotta hate that small screen) new realise date is monday or thuesday.
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#30
Anybody know any good links for ASM for the TI-83+? I've written a simple snake game in TI basic, but it's insanely slow after the snake gets longer and creates another 2 lists which I don't know how to delete programmatically...
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