Posts: 115
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Any1 kno of a good 1?
i'd like to speed this qb prog of mine up, and since i'm not a big fan of C, i don't plan on handcoding it.
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MasterMinds Software
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But it wont work like that, you cant just at any time say i want to use C code not qb, anymore. There will be catches and other problems, such as library support, certain areas will no longer be pokeable etc etc, if you have a basic program it should work.(eg your doing math and printing). IF your doing intesnse graphics and a game, good luck.
Your probably better of porting by hand anyways.
Posts: 115
Threads: 6
Joined: Feb 2003
It's actually for a interpreter i'm working on, it's fairly fast now, i'd just like it to be faster and have access to more memory, and i can't handcode it anyway, don't kno C and don't really wanna learn it, nor have the time if i did wanna learn it.
very F***ing song remains the same
To everyone who sucks-up for the fame
Out of strength you know we speak the truth
Every trend that dies is living proof
MasterMinds Software
Posts: 144
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Joined: Feb 2004
C/C++ are extremely simple. Depending on your program, it will probably be shorter in C/C++, and they are very good languages to learn. Also, with auto-gererated code, you can't be sure if the code is safe, or if it leaks memory.