03-17-2003, 06:59 AM
you're getting 6fps?? damn, i'm only on a p3 550, and i get 40-60
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03-17-2003, 06:59 AM
you're getting 6fps?? damn, i'm only on a p3 550, and i get 40-60
03-17-2003, 01:13 PM
Yeah, Lots of Windows are open when I ran it.
BTW, Cyrix 233=7 FPS. PS. Looking at your code, you really didn't try to optimize it did you? :*) I have made a Matrixrotation formula(similar to Entrophy's but uses the Right handed System). I could send it to ya if you want. uses Longs or Singles depending on your flavor. Though longs tend to outperform singles on my cyrix. My pureQB tesselated torus(unreleased) with G shading and texture mapping runs at a nifty 10 FPS inside the IDE. With DQB it runs at 45 on a 486 in Gouraud mode. BTW, what are you using for your models? I would like to use it too. :*)
03-19-2003, 12:28 PM
This is a nice game, must've taken lotsa work. A couple of ideas for thought:
- a 'campaign' mode with at least the amount of money you have won saved - I don't like restarting and having to win the money back. - Before the race starts, a countdown would be good. - Perhaps a timer to time the race (I have lots of experience with these if you need a hand). - And finally, is there a damage system? I must've missed it. These points are in no way critisism, just ideas.
03-20-2003, 08:59 AM
Quote:"i created it because i was bored making maps for Oblivion. heh. it could use a hell of a lot of new features... but i'll get to that later." So this game can be considered a minigame. Yeah, quite a minigame... :o That's why the apparent lack of polishment. And... do you really think that Syn9 would need a hand to include a timer?
img]http://usuarios.vtr.net/~disaster/sigs/annoyizer.php[/img]
03-21-2003, 05:39 AM
I suggest nothing... But are you gonna complete/improve it? Its really cool, and can be even better :o
03-21-2003, 07:38 AM
img]http://usuarios.vtr.net/~disaster/sigs/annoyizer.php[/img]
03-21-2003, 09:15 AM
Wow... :o
Is anyone planning a GTA or Red Faction clone? It certainly looks possible in the future. |
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