03-06-2003, 02:15 AM
Zero-G Download now Available
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03-06-2003, 11:16 AM
see if you can compile it
strosmash :
www.geocities.com/juice801980/astro.zip T.A.N.K : www.geocities.com/juice801980/tank.zip (right click, save-as...)
03-06-2003, 12:11 PM
Yeah, cause I have problems with DQB otherwise.. but maybe I'm just dumb. (Also, I only have QB71.. suppose I could get 4.5 cause your game looks way cool..)
03-07-2003, 12:14 AM
ok, for all those who asked, i bring you the exe version of Zero G. featuring... an exe, heh, slightly faster gameplay, more balanced gameplay, more frequent power-ups, a lil more difficulty, and some map scenery changes >)
as with the other one, source included http://www.iravage.com/icou/zerog.zip
03-11-2003, 05:12 PM
03-11-2003, 05:59 PM
hmm... i know it'd directqb, but would it be possible to get a background in there. that would make the cool effect complete
... or at least some sort of background color. black just look so... i dunno, black.
i]"I know what you're thinking. Did he fire six shots or only five? Well, to tell you the truth, in all this excitement, I've kinda lost track myself. But being as this is a .44 Magnum ... you've got to ask yourself one question: 'Do I feel lucky?' Well, do ya punk?"[/i] - Dirty Harry
03-11-2003, 09:31 PM
Quote:ok, for all those who asked, i bring you the exe version of Zero G. featuring... an exe, heh, slightly faster gameplay, more balanced gameplay, more frequent power-ups, a lil more difficulty, and some map scenery changes >) It's technically fantastic, nice work Did somebody say it's dqb? I thought you were using ugl.
In a world without walls and doors, who needs Windows and Gates?
03-13-2003, 11:52 AM
Hey Kewl!!!
But from what I can see you're doing Lamberts/Flat but why the sloooow speed. 6 FPS here on a P2 600.
03-17-2003, 06:58 AM
yea, im using ugl for other projects, but for this one i used dqb, because i know it very well, and also because i didnt want the hassle of using ugl and it crashing 5/6 compiles, heh, ugl is a great library, its just exhausting to code in it, because my stuff usually crashes insanely often, whereas with dqb, it usually never does...
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