01-25-2005, 08:49 AM
I think something is wrong with the default ASCII set:
I don't know if using a graphics library affected it in any way.
I don't know if using a graphics library affected it in any way.
Bug Reports
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01-25-2005, 08:49 AM
I think something is wrong with the default ASCII set:
I don't know if using a graphics library affected it in any way.
01-25-2005, 09:29 AM
Must be ignorant... What's the CVS? Hell, what is a CVS? :???:
I do have another question though, since I'm already here. Will we be able to pass full static arrays as subroutine parameters, or do I need to learn something else that I'm totally clueless about?
01-25-2005, 11:24 AM
I believe Byref does that.
Code: Static array(10000) as glFloat
01-25-2005, 11:46 AM
Quote:I believe Byref does that. Hmmm... I could've sworn I tried that. I'll try again. Well, I modified this code a couple of times, and I'm extremely tired right now... but it still doesn't work. I just want to know if it will be possible to do this later... or if it is possible now, how can I do it. Thanx! Code: DEFINT A-Z
01-25-2005, 01:57 PM
jotz: the ascii set used by gfxlib is the same used by QB: I dumped it from there...
ngelo Mottola - EC++
01-25-2005, 08:00 PM
Only in the next release:
Quote:[chged] fixed-len strings on arrays can now be passed as parameter to functions (v1c)
ew FreeBASIC forums: http://www.freebasic.net/forum/index.php
01-26-2005, 09:08 PM
In console mode, the colors number 7 and 8 show up as exactly the same color, light grey. I don't wanna be without dark grey for ascii-gfx games
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01-27-2005, 08:36 AM
I think that's Windows' fault. Its console doesn't have "rich color support" unfortunately.
color=blue]subxero - admin at this place.[/color]
01-27-2005, 10:22 PM
well, all the other colors from 0->15 works and looks correct (almost), except number 8.
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01-28-2005, 01:26 AM
And "rich color" = screen 0 colors
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