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Tree/Grass
#21
:o MS Paint,... that thing is great,. just look at my Pixel Shifting thread,. not all of the Lamborghini's where done in MSP, mind, but most of it was.. :rotfl:

2D sprites,.. 3D game?.. Animal Crossing? that's not the only, and yeah they do the suck when they make gfxs like that... :-?

It might be my display, but the colors look fine to me.. And I've seen your C++ version of it and its right easy to use too... almost like RPG Maker II's map editor, just 2D... :wink:
Kevin (x.t.r.GRAPHICS)

[Image: 11895-r.png]
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#22
Quote:
Gustav Wrote:
Gustav Wrote:Thanks for the critisim but the reason I made the bright grass tile is to make it stand out more, look taller. I'll be making more tiles for it so its less repetative though. I only wanted critisim on the individual tiles. ;-)

I know. :-P After I finish my water tile I'll be doing that.
Am I the only one that thinks there's something odd with that post? :lol: (talking to yourself, eh? Wink)

lmao!

Hey, thanks for the comments guys. I've been super busy with calculus and English this semester so I got to go back to my homework. I'll update you on the water tile someday, when my teachers decided to give me a break.
lles hat ein Ende nur die Wurst hat zwei
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