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Joined: Jan 2005
Here is a lib to get some of the FreeBasic graphic commands as ASCII text, then some effects text commands! Try it out!! Test .bas included!
http://members.aol.com/rattrapmax6/download/pascii.zip
Code:
'GRAPHIC
ACSII_INIT
ASCII_LINE
ASCII_LINEB
ASCII_LINEBF
ASCII_PSET
ASCII_CIRCLE
'TEXT DISPLAY
ASCII_ALIGN
ASCII_TYPE
ASCII_ATYPE
ASCII_FADE
ASCII_AFADE
Kevin (
x.t.r.GRAPHICS)
Posts: 2,404
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Joined: Jan 2005
I updated that download.. repaired some bugs and added a new statment, Changelog and Keyword documentation added also.. :wink:
Kevin (
x.t.r.GRAPHICS)
Posts: 2,404
Threads: 153
Joined: Jan 2005
Download Updated! LINE bug repaired, Password input routine added,.. um,. just read the changelog.. lol.. and enjoy! ^_^
Kevin (
x.t.r.GRAPHICS)
Posts: 1,774
Threads: 62
Joined: Aug 2003
Sorry for the late reply... I did check it out and it looks good. I might use it in a pure FB pinball game I'm making, if you don't mind.
Posts: 2,404
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Joined: Jan 2005
Have you bumped your head or something? What's the point in making a library if you don't want any1 to use it? So, sure, I'd deffently be happy for any1 to use it.. :wink: .. Tho be on guard for any bugs, I think I got all the big problem causers, but there might be a few left that only turn up at certain uses that I've yet to come across..
... :wink:
Kevin (
x.t.r.GRAPHICS)
Posts: 525
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Joined: Oct 2004
LOL RattTrap...that kind of library is called a proprietary library..roflmao
Posts: 2,404
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Um.. darnit,.. big words.. *Get dictionary* oh... lol :lol:
If this has anything to do with not releasing the source, that's only because its a work-in-progress, not something I'm tring to bottle up... It is free to use, and will be, when done, open source.. :wink:
Kevin (
x.t.r.GRAPHICS)
Posts: 2,404
Threads: 153
Joined: Jan 2005
Um... well.... I fond a new bug, If you make a horzontal line:
---------------
And X1 is grater than X2, it locks up...
sorting bug, should have that fixed soon... :-? ..... :wink: And I thought the trig would give me the harder time, no, its my logic stuff... oh well.. :lol:
Kevin (
x.t.r.GRAPHICS)
Posts: 2,404
Threads: 153
Joined: Jan 2005
Download updated: Line bug fixed (Again :-? it seems to be a moody routine), and I Ported my QuadGon Graphics demo to the lib for a really cool example!
Kevin (
x.t.r.GRAPHICS)
Posts: 1,774
Threads: 62
Joined: Aug 2003
I have an excellent line algo, if you want to check it out.